Version: 2021.1
언어: 한국어

InitializeOnLoadMethodAttribute

class in UnityEditor

매뉴얼로 전환

설명

Allow an editor class method to be initialized when Unity loads without action from the user.

using UnityEngine;
using UnityEditor;

class MyClass { [InitializeOnLoadMethod] static void OnProjectLoadedInEditor() { Debug.Log("Project loaded in Unity Editor"); } }