Version: 2021.1
언어: 한국어

TouchEvent

struct in UnityEditor.DeviceSimulation

매뉴얼로 전환

설명

Representation of a single touch event coming from a Device Simulator. Subscribe to DeviceSimulator.touchScreenInput to receive these events.

변수

phasePhase of the touch event.
positionOn-screen position of the touch event. The zero point is at the bottom-left corner of the screen in pixel coordinates.
touchIdThe unique identifier for the touch. Unity reuses identifiers after the touch ends.