Version: 2020.3


매뉴얼로 전환


Attempt to generate an Off-Mesh Link that starts from this GameObject when precomputing navigation data.

For more information, see the documentation on [[wiki:nav-BuildingOffMeshLinksAutomatically|automatically building Off-Mesh Links].

using UnityEngine;
using UnityEditor;
public class StaticEditorFlagsExample
    [MenuItem("Examples/Create GameObject and set Static Editor Flags")]
    static void CreateGameObjectAndSetStaticEditorFlags()
        // Create a GameObject
        var go = new GameObject("Example");
        // Set the GameObject's StaticEditorFlags
        var flags = StaticEditorFlags.OffMeshLinkGeneration;
        GameObjectUtility.SetStaticEditorFlags(go, flags);