Unity는 에디터에 직접 나무를 설계할 수 있게 트리 에디터(Tree Editor) 라는 툴을 제공합니다. 다른 나무 모양으로 세세한 숲이나 정글을 생성하고자 할 때 매우 유용합니다.
이 매뉴얼 섹션에서는 트리 에디터를 사용하는 방법에 대해 설명합니다. 페이지 왼쪽의 내비게이션 컬럼을 사용하여 이 섹션의 항목을 확인할 수 있습니다.
IDV, Inc.의 SpeedTree 모델러를 사용해 부드러운 LOD 전환, 빠른 빌보딩 및 자연 바람 애니메이션 같은 고급 비주얼 효과가 포함된 트리를 생성할 수 있습니다. 자세한 내용은 SpeedTree 문서를 참조하십시오.
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