Version: 2020.2
언어: 한국어
public WindZoneMode mode ;

설명

Defines the type of wind zone to be used (Spherical or Directional).

// Creates a Directional Wind Zone.
using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { var wind = gameObject.AddComponent<WindZone>(); wind.mode = WindZoneMode.Directional; } }