Version: 2020.2
언어: 한국어

JobsUtility.ScheduleParallelForTransformReadOnly

매뉴얼로 전환
public static Unity.Jobs.JobHandle ScheduleParallelForTransformReadOnly (ref Unity.Jobs.LowLevel.Unsafe.JobsUtility.JobScheduleParameters parameters, IntPtr transfromAccesssArray, int innerloopBatchCount);

반환

JobHandle Returns a JobHandle to the newly created Job.

설명

Schedule an IJobParallelForTransform job with read-only access to the transform data. This method provides better parallelization because it can read all transforms in parallel instead of just parallelizing across transforms in different hierarchies.