Version: 2020.2
언어: 한국어
public void BoxFill (Vector3Int position, Tilemaps.TileBase tile, int startX, int startY, int endX, int endY);

파라미터

position Position of the Tile on the Tilemap.
tile Tile to place.
startX The minimum X coordinate limit to fill to.
startY The minimum Y coordinate limit to fill to.
endX The maximum X coordinate limit to fill to.
endY The maximum Y coordinate limit to fill to.

설명

Does a box fill with the given tile on the tile map. Starts from given coordinates and fills the limits from start to end (inclusive).

If the limits are larger than the tilemap bounds, the limits will be capped to the tilemap bounds.