Version: 2020.2
언어: 한국어
Method group is Obsolete

TerrainData.thickness

매뉴얼로 전환
Obsolete public float thickness ;

설명

The thickness of the terrain used for collision detection.

This lets the physics engine know how thick the Terrain is when used with a TerrainCollider. Any other colliders which are no less then thickness units underneath the Terrain will be considered to collide with the terrain, and will be moved above the terrain.