Version: 2020.2
언어: 한국어

Terrain.renderingLayerMask

매뉴얼로 전환
public uint renderingLayerMask ;

설명

Determines which rendering layers the Terrain renderer lives on.

When using a Scriptable Render Pipeline, you can specify an additional rendering-specific layer mask. This filters the renderers based on the mask the renderer has, and the mask passed to the DrawRenderers command.