Version: 2020.2
언어: 한국어

GraphicsTier

enumeration

매뉴얼로 전환

설명

The Graphics Tier Unity uses. You can only set a GraphicsTier in the Built-in Render Pipeline. See Also: Graphics.activeTier.

변수

Tier1The first graphics tier (Low). Corresponds to shader define UNITY_HARDWARE_TIER1.
Tier2The second graphics tier (Medium) - corresponds to shader define UNITY_HARDWARE_TIER2.
Tier3The third graphics tier (High) - corresponds to shader define UNITY_HARDWARE_TIER3.