Version: 2020.2
언어: 한국어
public float blendDistance ;

설명

Distance around probe used for blending (used in deferred probes).

When using deferred shading, reflection probes are rendered per-pixel (instead of one or two probes affecting whole object). Blend distance controls how probes blend with each other; essentially it's the size of the probe blend area. Default blend distance is 1.0.