Version: 2020.2
언어: 한국어
public static Color color ;


Sets the color for the gizmos that will be drawn next.

Any color can be applied to gizmos. The example below shows the use of a red color.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnDrawGizmosSelected() { // Draws a 5 unit long red line in front of the object Gizmos.color =; Vector3 direction = transform.TransformDirection(Vector3.forward) * 5; Gizmos.DrawRay(transform.position, direction); } }