Version: 2020.1
언어: 한국어

SystemLanguage.ChineseTraditional

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설명

ChineseTraditional.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { //This checks if your computer's operating system is in the Traditional Chinese language if (Application.systemLanguage == SystemLanguage.ChineseTraditional) { //Outputs into console that the system is in Traditional Chinese Debug.Log("This system is in Traditional Chinese. "); } } }