Version: 2020.1
언어: 한국어

ShadowDrawingSettings.useRenderingLayerMaskTest

매뉴얼로 전환
public bool useRenderingLayerMaskTest ;

설명

Set this to true to make Unity filter Renderers during shadow rendering. Unity filters Renderers based on the Rendering Layer Mask of the Renderer itself, and the Rendering Layer Mask of each shadow casting Light.