Version: 2020.1
언어: 한국어
public AnimationCurve curveMax ;

설명

Set a curve for the upper bound.

You should set the values between 0 and 1. Use the curve multiplier to define the overall range of the curve. Useful when ParticleSystem.MinMaxCurve.mode is set to ParticleSystemCurveMode.TwoCurves. See Also: ParticleSystem.MinMaxCurve.curveScalar.