position | Rectangle on the screen to use for the field. |
label | Optional label to display in front of the field. |
gradient | The gradient to edit. |
hdr | Display the HDR Gradient Editor. |
Gradient The gradient edited by the user.
Makes a field for editing a Gradient.
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor;
public class EditorGUIGradientField : EditorWindow { Gradient gradient = new Gradient();
[MenuItem("Examples/Gradient Field demo")] static void Init() { EditorWindow window = GetWindow(typeof(EditorGUIGradientField)); window.position = new Rect(0, 0, 400, 199); window.Show(); }
void OnGUI() { gradient = EditorGUI.GradientField( new Rect(3, 3, position.width - 6, 50), "Gradient", gradient); } }