Version: 2020.1
언어: 한국어
public Transform transform ;

설명

The transform that was hit by the controller.

using UnityEngine;

public class Example : MonoBehaviour { // Print the transform's name that collided with this ControllerCollider void OnControllerColliderHit(ControllerColliderHit hit) { if (hit != null) { Debug.Log("I'm colliding with: " + hit.transform.name); } } }