이 섹션에서는 스크립팅 시 사용할 수 있는 Unity에서 가장 자주 사용되고 중요한 빌트인 클래스에 대한 간략한 정보를 제공합니다.
이 페이지는 Unity에서 스크립팅 기본 사항을 발견하기 위한 시작점 역할을 하며 Unity의 모든 클래스를 다루지 않습니다. 이는 여기서 다루는 클래스의 모든 멤버도 마찬가지입니다.
모든 빌트인 클래스와 이용 가능한 모든 멤버의 전체 레퍼런스는 (스크립트 레퍼런스)[ScriptRef:index.html]를 참조하십시오.
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