CommandBuffer.SetRayTracingMatrixParam

매뉴얼로 전환
public void SetRayTracingMatrixParam (Experimental.Rendering.RayTracingShader rayTracingShader, string name, Matrix4x4 val);
public void SetRayTracingMatrixParam (Experimental.Rendering.RayTracingShader rayTracingShader, int nameID, Matrix4x4 val);

파라미터

RayTracingShader RayTracingShader to set parameter for.
nameName of the variable in shader code.
nameIDProperty name ID. Use Shader.PropertyToID to get this ID.
valValue to set.

설명

Adds a command to set a matrix parameter on a RayTracingShader.