CommandBuffer.SetRayTracingFloatParam

매뉴얼로 전환
public void SetRayTracingFloatParam (Experimental.Rendering.RayTracingShader rayTracingShader, string name, float val);
public void SetRayTracingFloatParam (Experimental.Rendering.RayTracingShader rayTracingShader, int nameID, float val);

파라미터

RayTracingShader RayTracingShader to set parameter for.
nameName of the variable in shader code.
nameIDProperty name ID. Use Shader.PropertyToID to get this ID.
valValue to set.

설명

Adds a command to set a float parameter on a RayTracingShader.