Version: 2019.4
언어: 한국어

# PolygonCollider2D.SetPath

매뉴얼로 전환
public void SetPath (int index, Vector2[] points);

## 파라미터

 index Index of the path to set. points An ordered array of the vertices (points) that define the path.

## 설명

Define a path by its constituent points.

A path is a cyclic sequence of line segments between points that define the outline of the polygon. Because the polygon can have holes and discontinuous parts, its shape is not necessarily defined by a single path. For example, the polygon might actually be 3 separate paths. In this case SetPath will be called 3 times, with an `index` of 0, 1 and 2. So `index` specifies which of these three collections of points are used.

public void SetPath (int index, List<Vector2> points);

## 파라미터

 index Index of the path to set. points An ordered list of the vertices (points) that define the path.

## 설명

Define a path by its constituent points.

A path is a cyclic sequence of line segments between points that define the outline of the polygon. Because the polygon can have holes and discontinuous parts, its shape is not necessarily defined by a single path. For example, the polygon might actually be 3 separate paths. In this case SetPath will be called 3 times, with an `index` of 0, 1 and 2. So `index` specifies which of these three collections of points are used.