The speed of text field cursor flashes.
This is how many flashes / second. If you set it to 0, flashing will be disabled. If you set it to -1, the flashing speed will match the system default of the end user.
using UnityEngine;
public class Example : MonoBehaviour { string str = "This is a string with \n two lines of text";
void OnGUI() { GUI.skin.settings.cursorFlashSpeed = 3; str = GUILayout.TextArea(str); } }