Version: 2020.3

LightShadowCasterMode

enumeration

매뉴얼로 전환

설명

Allows mixed lights to control shadow caster culling when Shadowmasks are present.

변수

DefaultUse the global Shadowmask Mode from the quality settings.
NonLightmappedOnlyRender only non-lightmapped objects into the shadow map. This corresponds with the Shadowmask mode.
EverythingRender all shadow casters into the shadow map. This corresponds with the distance Shadowmask mode.