public static void RGBToHSV (Color rgbColor, out float H, out float S, out float V);

파라미터

rgbColorAn input color.
HOutput variable for hue.
SOutput variable for saturation.
VOutput variable for value.

설명

Calculates the hue, saturation and value of an RGB input color.

The H, S, and V are output in the range 0.0 to 1.0.

using UnityEngine;

// Display an RGBA as an HSV

public class ExampleScript : MonoBehaviour { void Start() { float H, S, V;

Color.RGBToHSV(new Color(0.9f, 0.7f, 0.1f, 1.0F), out H, out S, out V); Debug.Log("H: " + H + " S: " + S + " V: " + V); } }