class in UnityEngine.Rendering

매뉴얼로 전환


Allows the asynchronous read back of GPU resources.

This class is used to copy resource data from the GPU to the CPU without any stall (GPU or CPU), but adds a few frames of latency. See Also: AsyncGPUReadbackRequest.

정적 함수

RequestTriggers a request to asynchronously fetch the data from a GPU resource.