The borders of all background images.
This corresponds to the border settings for GUITextures. It only affects the rendering of the background image and has no effect on positioning.
using UnityEngine;
public class Example : MonoBehaviour { // Prints the left, right, top and down values of the GUIStyle border
RectOffset bdr; void OnGUI() { bdr = GUI.skin.button.border; Debug.Log("Left: " + bdr.left + " Right: " + bdr.right); Debug.Log("Top: " + bdr.top + " Bottom: " + bdr.bottom); } }