public float speed ;


The playback speed of the animation. 1 is normal playback speed.

A negative playback speed will play the animation backwards.

See Also: AnimationState.time, AnimationState.wrapMode properties and WrapMode enum.

using UnityEngine;
using System.Collections;

public class ExampleScript : MonoBehaviour { public Animation anim;

void Start() { // Walk backwards anim["Walk"].speed = -1.0f;

// Walk at double speed anim["Walk"].speed = 2.0f; } }