ManipulationStartedEventArgs

struct in UnityEngine.XR.WSA.Input

매뉴얼로 전환

설명

Contains fields relevant when a manipulation gesture starts.

To receive this information, you should register with ManipulationStarted.

변수

headPoseHead pose of the user at the time of the gesture.
sourceThe InteractionSource (hand, controller, or user's voice) that started the manipulation gesture.
sourcePosePose data of the interaction source at the time of the gesture.