SpriteAtlasTextureSettings

struct in UnityEditor.U2D

매뉴얼로 전환

설명

Texture settings for the packed texture generated by SpriteAtlas.

변수

anisoLevelPacked texture's Anisotropic filtering level.
filterModeFilter mode of the packed texture.
generateMipMapsSet whether mipmaps should be generated for the packed texture.
readableReadable state of the packed texture.
sRGBChecks if the packed texture uses sRGB read/write conversions (Read Only).