Experimental: this API is experimental and might be changed or removed in the future.

MeshInfo

struct in UnityEngine.Experimental.XR

매뉴얼로 전환

설명

Contains state information related to a tracked mesh.

This struct is used by the XRMeshSubsystem to determine which meshes have been added, updated, or removed.

See Also: XRMeshSubsystem.TryGetMeshInfos

변수

ChangeStateThe change state (e.g., Added, Removed) of the tracked mesh.
MeshIdThe TrackableId of the tracked mesh.
PriorityHintA hint that can be used to determine when this mesh should be processed.