Caching.compressionEnabled

매뉴얼로 전환
public static bool compressionEnabled ;

설명

Controls compression of cache data. Enabled by default.

If cache compression is enabled, then all data will be stored in a compressed form using fast LZ4 algorithm. This property affects only further downloads. It doesn't compress or decompress existing content in the cache.

Default value is "true".

See Also: UnityWebRequestAssetBundle.GetAssetBundle.