PreloadInfo

class in UnityEditor.Build.Content

매뉴얼로 전환

설명

Container for holding a list of preload objects for a Scene to be built.

Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

변수

preloadObjectsList of Objects for a serialized Scene that need to be preloaded.

생성자

PreloadInfoDefault constructor for an empty PreloadInfo.