The RawImage's texture.
Use this to alter or return the Texture the RawImage displays. The Raw Image can display any Texture whereas an Image component can only show a Sprite Texture.
Note : Keep in mind that using a RawImage creates an extra draw call with each RawImage present, so it's best to use it only for backgrounds or temporary visible graphics.
//Create a new RawImage by going to Create>UI>Raw Image in the hierarchy. //Attach this script to the RawImage GameObject.
using UnityEngine; using UnityEngine.UI;
public class RawImageTexture : MonoBehaviour { RawImage m_RawImage; //Select a Texture in the Inspector to change to public Texture m_Texture;
void Start() { //Fetch the RawImage component from the GameObject m_RawImage = GetComponent<RawImage>(); //Change the Texture to be the one you define in the Inspector m_RawImage.texture = m_Texture; } }
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.