A UnityEvent that is invoked when when a user has clicked one of the options in the dropdown list.
Use this to detect when a user selects one or more options in the Dropdown. Add a listener to perform an action when this UnityEvent detects a selection by the user. See the delegates tutorial for more information on delegates.
//Create a new Dropdown GameObject by going to the Hierarchy and clicking Create>UI>Dropdown. Attach this script to the Dropdown GameObject. //Set your own Text in the Inspector window
using UnityEngine; using UnityEngine.UI;
public class Example : MonoBehaviour { Dropdown m_Dropdown; public Text m_Text;
void Start() { //Fetch the Dropdown GameObject m_Dropdown = GetComponent<Dropdown>(); //Add listener for when the value of the Dropdown changes, to take action m_Dropdown.onValueChanged.AddListener(delegate { DropdownValueChanged(m_Dropdown); });
//Initialise the Text to say the first value of the Dropdown m_Text.text = "First Value : " + m_Dropdown.value; }
//Ouput the new value of the Dropdown into Text void DropdownValueChanged(Dropdown change) { m_Text.text = "New Value : " + change.value; } }
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.