public static int systemMemorySize ;


Amount of system memory present (Read Only).

This is the approximate amount of system memory in megabytes.

WebGL: This function will return the current size of the asm.js/WebAssembly heap. Note that when using WebAssembly, the heap size can increase at run-time if the Unity content memory-usage exceeds the initial memory size. Windows Store Apps: This function is not supported on Windows Store Apps and will always return 0.

See Also: SystemInfo.graphicsMemorySize.