The user defined name of the device (Read Only).
This is typically the "name" of the device as it appears on the networks.
Android: There's no API for returning device name, thus Unity will try to read "device_name" and "bluetooth_name" from secure system settings, if no value will be found, "<unknown>" string will be returned.
Will return SystemInfo.unsupportedIdentifier on platforms which don't support this property.
See Also: deviceModel.