Experimental: this API is experimental and might be changed or removed in the future.

XRReferencePointSubsystem

class in UnityEngine.Experimental.XR

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다음으로부터 상속:Experimental.IntegratedSubsystem

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설명

Provides methods and properties that allow for querying, creating, and removing of reference points. These reference points are cues to the XRSessionSubsystem that indicate areas of interest in the environment which helps assure that tracking of these points remains accurate.

변수

LastUpdatedFrameThe frame during which the reference points were last updated.

Public 함수

GetAllReferencePointsRetrieves all ReferencePoints added by calls to XRReferencePointSubsystem.TryAddReferencePoint.
TryAddReferencePointAttempt to add a ReferencePoint that gets tracked by the device.
TryGetReferencePointAttempt to retrieve a ReferencePoint.
TryRemoveReferencePointAttempt to remove a ReferencePoint getting tracked by the device.

Events

ReferencePointUpdatedRaised each frame for each ReferencePoint that had the values of its position, rotation, or both changed enough by the device correcting its understanding of where the point should be located in Unity space.

상속된 멤버

Public 함수

DestroyDestroys this instance of a subsystem.
StartStarts an instance of a subsystem.
StopStops an instance of a subsystem.