설명

Desktop or laptop computer.

//Attach this script to a GameObject
//This script checks what device type the Application is running on and outputs this to the console

using UnityEngine;

public class DeviceTypeExample : MonoBehaviour { //This is the Text for the Label at the top of the screen string m_DeviceType;

void Update() { //Output the device type to the console window Debug.Log("Device type : " + m_DeviceType);

//Check if the device running this is a console if (SystemInfo.deviceType == DeviceType.Console) { //Change the text of the label m_DeviceType = "Console"; }

//Check if the device running this is a desktop if (SystemInfo.deviceType == DeviceType.Desktop) { m_DeviceType = "Desktop"; }

//Check if the device running this is a handheld if (SystemInfo.deviceType == DeviceType.Handheld) { m_DeviceType = "Handheld"; }

//Check if the device running this is unknown if (SystemInfo.deviceType == DeviceType.Unknown) { m_DeviceType = "Unknown"; } } }