public static void DrawMesh (Mesh mesh, Vector3 position= Vector3.zero, Quaternion rotation= Quaternion.identity, Vector3 scale= Vector3.one);
public static void DrawMesh (Mesh mesh, int submeshIndex, Vector3 position= Vector3.zero, Quaternion rotation= Quaternion.identity, Vector3 scale= Vector3.one);

파라미터

meshMesh to draw as a gizmo.
positionPosition (default is zero).
rotationRotation (default is no rotation).
scaleScale (default is no scale).
submeshIndexSubmesh to draw (default is -1, which draws whole mesh).

설명

Draws a mesh.

See Also: DrawWireMesh.