Animator.SetBoneLocalRotation

매뉴얼로 전환
public void SetBoneLocalRotation (HumanBodyBones humanBoneId, Quaternion rotation);

파라미터

humanBoneIdThe human bone Id.
rotationThe local rotation.

설명

Sets local rotation of a human bone during a IK pass.

Can be used to create rotation IK goals for any human bone. Ex: Control lower and upper body independantly by setting Hips and Spine local rotation during an IK pass.