public static float GetFlexibleSize (RectTransform rect, int axis);

파라미터

rectThe RectTransform of the layout element to query.
axisThe axis to query. This can be 0 or 1.

설명

Returns the flexible size of the layout element.

All components on the GameObject that implement the ILayoutElement are queried. The one with the highest priority which has a value for this setting is used. If multiple componets have this setting and have the same priority, the maximum value out of those is used.