public void SetBlendShapeWeight
The index of the BlendShape to modify.
The weight in percent for this BlendShape.
Sets the weight in percent of a BlendShape on this Renderer.
Index must be smaller than the Mesh.blendShapeCount of the Mesh attached to this Renderer.
At weight 0 BlendShape has no influence; at weight 100 BlendShape is fully active.
Weight is limited to the [0,100] range.