A tiny floating point value (Read Only).
The smallest value that a float can have different from zero.
With the following rules:
- anyValue + Epsilon = anyValue
- anyValue - Epsilon = anyValue
- 0 + Epsilon = Epsilon
- 0 - Epsilon = -Epsilon
A value Between any number and Epsilon will result in an arbitrary number due to
truncating errors.
See Also: Mathf.Approximately.
no example available in C#