public bool HasCharacter (char c);


cThe character to check for.


bool Whether or not the font has the character specified.


Does this font have a specific character?

This function checks whether the font has a particular character defined. Some fonts do not have all characters defined (for example, no symbols, or no lower case characters).

using UnityEngine;

public class FontCheck : MonoBehaviour { // Detects if the current font of a 3D text // supports '-' sign TextMesh t; void Start() { t = transform.GetComponent<TextMesh>(); if (t.font.HasCharacter('-')) { Debug.Log("Font supports '-' sign."); } else { Debug.LogWarning("This font doesnt support '-'"); } } }