설명

Generate a depth + normals texture.

Will generate a screen-space depth and view space normals texture as seen from this camera. Texture will be in RenderTextureFormat.ARGB32 format and will be set as _CameraDepthNormalsTexture global shader property. Depth and normals will be specially encoded, see Camera Depth Texture page for details.

See Also: Using camera's depth textures, Camera.depthTextureMode.