PeerInfoMessage

class in UnityEngine.Networking.NetworkSystem

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다음으로부터 상속:Networking.MessageBase

매뉴얼로 전환

설명

Information about another participant in the same network game.

This information is cached by clients and used during host-migration.

변수

addressThe IP address of the peer.
connectionIdThe id of the NetworkConnection associated with the peer.
isHostTrue if this peer is the host of the network game.
isYouTrue if the peer if the same as the current client.
playerIdsThe players for this peer.
portThe network port being used by the peer.

상속된 멤버

Public 함수

DeserializeThis method is used to populate a message object from a NetworkReader stream.
SerializeThe method is used to populate a NetworkWriter stream from a message object.