Version: 2017.3

PlayerSettings.SetScriptingDefineSymbolsForGroup

매뉴얼로 전환
public static void SetScriptingDefineSymbolsForGroup (BuildTargetGroup targetGroup, string defines);

파라미터

targetGroup The name of the group of devices.
defines Symbols for this group separated by semicolons.

설명

Set user-specified symbols for script compilation for the given build target group.

The second argument, defines, is a string of preprocessor values. The values that this string contains is located in "Scripting Define Symbols". This can be located in the Configuration section of the PlayerSettings.

See Also: Platform Dependent Compilation.