Version: 2017.3
public void ProcessFrame (Playables.Playable playable, Playables.FrameData info, object playerData);

파라미터

playable The Playable that owns the current PlayableBehaviour.
info A FrameData structure that contains information about the current frame context.

설명

This function is called during the ProcessFrame phase of the PlayableGraph.

The ProcessFrame is the stage at which your Playable should do its work.

This method is called every frame when a Playable is playing.