Version: 2017.3

Material.GetMatrixArray

매뉴얼로 전환
public Matrix4x4[] GetMatrixArray (string name);
public Matrix4x4[] GetMatrixArray (int nameID);

파라미터

name The name of the property.
nameID The name ID of the property retrieved by Shader.PropertyToID.

설명

Get a named matrix array.

See Also: SetMatrixArray.


public void GetMatrixArray (string name, List<Matrix4x4> values);
public void GetMatrixArray (int nameID, List<Matrix4x4> values);

파라미터

name The name of the property.
nameID The name ID of the property retrieved by Shader.PropertyToID.
values The list to hold the returned array.

설명

Fetch a named matrix array into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.