Interface used to inform the Timeline Editor about potential property modifications that may occur while previewing.
AddFromClip | Add property modifications modified by an animation clip. |
AddFromName | Add property modifications using the serialized property name. |
AddObjectProperties | Add property modifications for a ScriptableObject. |
PopActiveGameObject | Removes the active GameObject from the modification stack, restoring the previous value. |
PushActiveGameObject | Sets the active game object for subsequent property modifications. |